api/real-time-communication

real time communication Shipped

What this lens looks for

Start with SSE for server-push (built-in reconnection, standard HTTP, sufficient for 80%+ of real-time needs); WebSocket only when bidirectional streaming required; polling as fallback for very low frequency updates; reconnection with backoff required for persistent connections

What its verifier checks

SSE used instead of WebSocket unless bidirectional streaming is required; reconnection logic present for SSE/WebSocket connections; reconnection uses backoff (not immediate retry loop)